Enchiridion

DevBlog, Uncategorized

NaNoRenO 2020 Three Week Check In

What a freaking WEEK, huh? That being said. If It Had to Perish Twice is trucking along pretty okay. All the writing is done. Most of the art is done (waiting on one more background and sprite), and all the variable mapping is done. Now I'm at the point where I'm actually getting the game… Continue reading NaNoRenO 2020 Three Week Check In

DevBlog, Uncategorized

NaNoRenO 2020 Two Week Check In

I intended to have one of these up after the first week, but what a week it was! That being said, how are we doing at week 2, roughly the half way mark. Before the start of the jam, I was super lucky to be able to bring in a sprite artist, a background artist,… Continue reading NaNoRenO 2020 Two Week Check In

Voice Acting

The Audition and Casting Process for Indie/Remote Projects

Every time I do casting, I make notes of all the small things I see coming in from obviously newer voice actors. Fresh off a recent casting for a new game from Snowhaven Studios, it felt like a great time to pull together a very beginner actor friendly step by step guide for the process. … Continue reading The Audition and Casting Process for Indie/Remote Projects

Personal

Writing Romance for an Ace Character as an Ace Writer

It's Asexual Awareness Week. I'm asexual. It's not something that I roll into my daily routine, but it's absolutely a filter through which I view my life and, more importantly, my art and writing. The main character of my current visual novel project is asexual. It's a big part of the story. A story that… Continue reading Writing Romance for an Ace Character as an Ace Writer