LnScramble, Reviews

Ludonarrative Scramble: July 20th-GMTK Jam

This week’s theme: entries in the Game Maker's Toolkit Jam

I've always been vaguely aware of this jam because I follow the Game Maker's Toolkit. It's a 48 hour jam typically focused on mechanics, but this year I ran across a few more narrative focused games. So I thought it would be fun to give them a shot!

DevBlog, Uncategorized

NaNoRenO 2020 Three Week Check In

What a freaking WEEK, huh? That being said. If It Had to Perish Twice is trucking along pretty okay. All the writing is done. Most of the art is done (waiting on one more background and sprite), and all the variable mapping is done. Now I'm at the point where I'm actually getting the game… Continue reading NaNoRenO 2020 Three Week Check In

Creating

How to Be the “Idea Guy”

This article features Extra Credit: Developing an Idea to Execution for $5 Patrons. Check it out here. That's a dangerous phrase isn't it? The "idea guy." The one who spouts things but doesn't actually do the work associated with the thing and yet still wants to see it done. The person who takes way more… Continue reading How to Be the “Idea Guy”

Project Management

Project Management 101: Surviving Your First Production

So you have a kickin' idea, a real cracker of a project. Something you're going to need to hire people on for or gather collaborators. But maybe you're a little new to this whole….producer/director/creator thing. Where do you start? Let's look at a quick rundown of how you can get your project off to a… Continue reading Project Management 101: Surviving Your First Production