On Starting

I've been going around to local conventions with a presentation about the development process of visual novels (a video of one you can see here). It's been great bringing this information to people who are genuinely excited about the narrative game development and want to learn more. At one of the conventions, they invited me … Continue reading On Starting

Good Project/Bad Project: Finding Your Scope

Previously, we had a project management crash-course, going over the basics of how to be successful with your independent production. Now, though, let's go into some more detail into the parts of this plan for success. We'll start at the beginning: how do you determine your scope? Your project is like a house. And any … Continue reading Good Project/Bad Project: Finding Your Scope

Project Management 101: Surviving Your First Production

So you have a kickin' idea, a real cracker of a project. Something you're going to need to hire people on for or gather collaborators. But maybe you're a little new to this whole….producer/director/creator thing. Where do you start? Let's look at a quick rundown of how you can get your project off to a … Continue reading Project Management 101: Surviving Your First Production