Books and Literature, On Reading

Half the Wheel of Time Books are Bad, Yet We Still Recommend Them

For the uninitiated, there’s a well-known fantasy series called the Wheel of Time. It’s a fourteen book saga begun by Robert Jordan and ended by Brandon Sanderson on Jordan’s passing. It’s considered a modern classic in fantasy circles. Those same groups will argue up one side and down the other about the overall quality of… Continue reading Half the Wheel of Time Books are Bad, Yet We Still Recommend Them

Personal, Queerness

In Which the Mother of a Queer Person Continues to Fail at Irony

My mom's homophobic, even if she doesn't realize it. But not...like...a Homophobe, you know what I mean? She's a “love the sinner, hate the sin” homophobe. A “marriage is between man and a woman, but if they want a civil union, that's okay” homophobe. A “I use my one lesbian friend as a rhetorical shield… Continue reading In Which the Mother of a Queer Person Continues to Fail at Irony

Personal, World Building, Writing Theory

My Gender is Crab: How Fantasy and Sci-fi Helped Shaped My Non-Binary Identity

On Twitter and in casual conversation I have described my gender as the following: crab-person, one of the creatures from “Behemoth's World” by 70's sci-fi painter Richard Clifton-Day, a bird demon with a funny hat, the Pokemon Gengar, and “a lady, I guess, but...you know...not on purpose.” The non-binary experience is, by its nature, weird… Continue reading My Gender is Crab: How Fantasy and Sci-fi Helped Shaped My Non-Binary Identity

Game Dev Theory

Understanding Innovation: Your Visual Novel Idea Isn’t as Groundbreaking as you Think It Is. I’m So Sorry, Dude.

Then I actually see how they intend to go about this and it strikes me as a plan that doesn't take into account the full breadth and depth of the medium as it stands. That they're coming into the development process with a very narrow per-conceived notion of what a visual novel is and does and has. Sometimes, I see a Kickstarter description that makes me wonder if the developer has ever actually played a visual novel before deciding to make one.

Innovation in a medium is great. It infuses new blood and keeps things nice and spicy. But what does that actually look like in an effective way