Enchiridion

DevBlog, Uncategorized

NaNoRenO Check in Week 4

This week, Ayu decided to extend the submission period to April 14th. While we're not going to be taking that long to release, one of the artists did need some extra time due to Covid-related shenanigans. So the tentative release will be April 3rd. Now the fun part is that the game is at this… Continue reading NaNoRenO Check in Week 4

DevBlog, Uncategorized

NaNoRenO 2020 Three Week Check In

What a freaking WEEK, huh? That being said. If It Had to Perish Twice is trucking along pretty okay. All the writing is done. Most of the art is done (waiting on one more background and sprite), and all the variable mapping is done. Now I'm at the point where I'm actually getting the game… Continue reading NaNoRenO 2020 Three Week Check In

Voice Acting

The Audition and Casting Process for Indie/Remote Projects

Every time I do casting, I make notes of all the small things I see coming in from obviously newer voice actors. Fresh off a recent casting for a new game from Snowhaven Studios, it felt like a great time to pull together a very beginner actor friendly step by step guide for the process. … Continue reading The Audition and Casting Process for Indie/Remote Projects